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CASE STUDY / Game Development

Isometric RPG

A personal game development project featuring 2.5D exploration and tactical combat mechanics.

C#UnityURPTilemap
Conceptual diagram

CONTEXT

Technical challenge

Connect isometric movement, combat and interface elements into a gameplay experience.

APPROACH

Solution and contribution

Develop gameplay mechanics in Unity using C#, Tilemap and URP.

Project scope

  • 2.5D exploration
  • Isometric movement
  • Tactical combat
  • HUD interface