CASE STUDY / Game Development
Isometric RPG
A personal game development project featuring 2.5D exploration and tactical combat mechanics.
C#UnityURPTilemap
CONCEPTUAL VIEW · NOT A SCREENSHOT
ExplorationCombatHUD
CONTEXT
Technical challenge
Connect isometric movement, combat and interface elements into a gameplay experience.
APPROACH
Solution and contribution
Develop gameplay mechanics in Unity using C#, Tilemap and URP.
Project scope
- 2.5D exploration
- Isometric movement
- Tactical combat
- HUD interface